SoPHIELabs is an online experiment platform focused on economic experiments and psychology experiments. We are providing an intuitive interface to help you with your experimental design and data collection. Subjects are able to participate using mobile devices and connect through various platforms.
Conduct your experiments in the lab or use crowdworking platforms like Amazon MTurk or Prolific for your online experiments. Our online experiment platform allows you to run interactive group experiments. Participants can use text or video chat and participate in live auctions or market simulations. In addition you can simply add predefined questionnaires and quizzes that can easily be adjusted to your needs.
When conducting online experiments you never know, which devices participants will use. Our platform enables you to create content that adjusts to the users devices.
If you are using large tables or graphs, which cannot display on small devices properly we do also offer the option of a requirements check at the beginning of an experiment. That will help you to screen out small devices or old browsers, which might not work with your content.
When thinking of your experimental design you already have a clear structure in mind. Our interface will visualize the order of the steps and provide a better idea of how the experiment will look like.
Drag-and-drop steps to change the order, add predefined steps to your experiment and set the number of loops that you want to repeat certain parts of the experiment.
When running experiments online, interactive group experiments might pose problems. However, SoPHIE offers predefined steps for auctions, live text chat, video chat or market simulations.
Subjects are able to interact in real time or make decisions in turns, whatever you are looking to do with your experimental design.
When designing your online experiment, you might encounter problems and question the feasibility of your experimental design. We will support your designing process and consult on technical doability.
In addition to that we are more than happy to take over the implementation of the experiment for you. That also applies to a partial implementation of the experiment.
In case you do have your own subject pool at your institution and you are running lab experiments you will not have a problem recruiting subjects. Participants will get into the lab and login with their individual participant code.
However, when looking at online experiments you might need to recruit subjects somewhere else. Therefor, our experiment platform can be connected to various crowdworking platforms and subject pools like Prolific, Amazon MTurk or Qualtrics.
Every online experiment or lab experiment is created with the intention to collect data and gather information on subjects' behavior and decisions. Collected data will be provided as Excel, CSV or HTML file outputs.
Moreover, collected data can be used to generate graphs or other visualized data within the platform through individualized treatment reports. This will give you better insights in a matter of seconds.
Making sure that participants understood your main focus is a key part of every experiment. We provide predefined quiz steps for comprehension and attention checks to simplify that process.
Furthermore, you will be able to use a survey designer and predefined questionnaires to gather demographic information or get an idea of participants risk aversion.
“Over the last 10 years I have taught the "Beer Game" supply chain simulation to numerous groups of graduate students and executives. For some of those games I used the "manual" game, when the students have to physically "move" the product and do the bookkeeping, for others I tried several software products available in the market. While the manual game provides ultimate engagement, it is also more stressful for students, and harder to execute by the faculty - a software therefore is a desired solution. My experience with some of the products available, however, has been sometimes negative, and I was therefore looking for a "clean" and simple implementation that just works.
I was therefore very grateful when SoPHIELabs team agreed to work with me and several other academics to create a new Beer Game product on their platform. Since then I used it twice: once with a group of executives, and another times in a graduate course on supply chain analytics. Both times the game ran smoothly and allowed me to focus on the learnings from the game, rather than on the logistics of the game. For the particular features that I like most, I would emphasize that (i) the Beer Game by SoPHIELabs runs on any device (PC, Mac, tablet, smartphone) and (ii) it has a very clean, simple and visually appealing - well designed - user interface and faculty debrief tools. Students very appreciate both these features, and so do I. I look forward to using this game in my future courses and highly recommend it to other faculty who uses Beer Game in their courses.”